Well, pre-ordering of the WWDC MartianCraft T-Shirts for 2012 is now closed. Were going to leave the order form up until WWDC ends and do one final print run at that point. After that, the 2012 shirt...
I normally leave reporting of WWDC events to other blogs, but I thought this was interesting enough that it warranted its own post, especially given the number of people who didnt get tickets this ye...
Since the treadmill desk experiment Ive been engaged in isnt directly related to iPhone Development, Ive been trying not to fill up this blog with posts about it, but it has now been several mon...
Im a little slow in getting this up this year, but given how popular its been the past few years, I thought it was worth updating and re-posting my WWDC First Timers Guide (2011, 2010,.. .
As in past years, the MartianCraft team will be printing special T-shirts to wear and also some to give away at WWDC. This is what this years shirt will look like:Unfortunately, every year, the...
I recently started watching the Blender Foundation Humane Rigging DVD by Nathan Vegdahl, and Im about halfway through it. The DVD¹ is great, but it doesnt really have anything to do wi...
Well, even though Ive decided to sit out the bus pilgrimage this year, my friend Scott Knaster (who has done the hard work of arranging the buses in the past) has decided he wont be deterred by my la...
As somebody who reads this blog, you probably already know that WWDC tickets are on sale. I wouldnt expect them to be available long. Apple has taken some steps to slow down the sales, such as implem...
I picked up a new app today called PaintCode. Its targeted at developers, and all drawing actions are recorded as drawing code for OS X or iOS. This is a feature already available in Opacity, but the...
Ive been promising this for a while. I apologize for the delay, but its been a hectic month and I wanted to write up instructions that were easy to follow. I also wanted to make sure my desk continue...
Just… wow. Those are crazy numbers any way you cut it.©2008-2010 Jeff LaMarche. http://iphonedevelopment.blogs pot.com
Ive been debating whether to post about the iBooks Author EULA or not. In general, Ive been trying to avoid hotly debated and controversial subjects here for the simple fact that those discussions te...
As my inbox can well attest this morning, the web server that hosted most of my blog files is gone. I moved all the blog files over to Github, but forgot to post about the new repository.Unfortunatel...
Im proud to publicly announce my first speaking opportunity of 2012. Ill be speaking at MDevCon in Amsterdam this year on March 10th. This will be my first trip to Amsterdam and Im incredibly excited...
Im coming up on the end of my second week using my treadmill desk, albeit two relatively quiet work weeks thanks to the holidays. I havent put together the plans yet for those who might be interested...
Software development is not the easiest vocation for getting or staying in shape. For that matter, being part-owner of a relatively young business isnt either. Ive been steadily putting on weight and...
I regret to inform you that Ive had to completely disable comments on the blog. I had to switch to moderation a while back since the spam detectors were failing to catch anything meaningful. Unfortun...
It appears that Adobe is going to cease development of mobile Flash.Im not ordinarily one to gloat or dwell on I-told-you-sos, but Im going to make an exception in this one instance. I took an awful ...
Steffen Itterheim has posted a really nice list of all the Objective-C 2.0 compiler directives along with examples of how to use them.Nice!©2008-2010 Jeff LaMarche. http://iphonedevelopment.blog. ..
Ive added three new projects to my iOS OpenGL ES repository on GitHub. They are fairly simple examples of how to use GLKit and GLKBaseEffect. You can find them in the GLKit Stuff directory.Theyre kin...
As you probably know, Apple provides a bunch of functionality for manipulating objects in 2D space using CGAffineTransform. Oddly, Apple doesnt provide you with a way to extract the scale, transform,...
Jeff Atwood of Coding Horror has an interesting post today about being a developer for Apples ecosystem. Well leave aside for now the fact that Jeff isnt and has never been an Apple developer and is,...
So, like others, I was tempted to write a defense of the iPhone 4S after all the pundits and naysayers came out last week calling the iPhone 4S "disappointing". Im glad I never found the time...
Its been fascinating seeing how many people have responded to the death of Steve Jobs exactly the way I did. Its truly amazing how many people who never met the man feel not just that the world has l...
I havent had much time for blogging lately. I have about a half-dozen unfinished blog posts in my queue, but have been too busy to finish any of them. One of the things keeping me busy right now is w...
In Chapter 9 of More iPhone Development, we wrote a set of classes that mimicked the behavior of GameKits peer-to-peer connectivity, but for regular network connections (GameKits only works with Blue...
In case you missed my tweets earlier this week, MartianCraft is looking to add a few developers. Were looking for a couple of experienced developers, and are also thinking about bringing in one or tw...
I use the wonderful Test Flight to distribute builds. One thing that Test Flight is a little picky about is build numbers. When you upload a build, it uses the build number to see if youre uploading ...
I apologize for the relative dearth of posts here since WWDC. That week in San Francisco always tends to backlog me pretty badly (I returned from WWDC at inbox 1138 - and thats after spending the ret...
Just wanted to let you know that Im speaking at another conference. Ill be speaking at the inaugural UpdateConf in Brighton, UK on September 5th.As part of the conference, Im also giving a two-day in...
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