For the activity, you’ll rig the turtle model you created and animate the turtle in any way you want the turtle to move. But if dont have the model, you can download it by clicking on the link below....
We’ve come to this part where you will learn how to rig your objects and actually move them for animation. The techniques that I will be introducing to you are generally the same with those we see in...
All right! Now you have the idea on how to place lights and cameras in your scenes. You can practice more by doing the exercise I have prepared for you.Try This!1. Download the lighting.max from the ...
If you are an avid fan of going to movie houses to watch your favorite movies, then you should be familiar with the projector used in theaters. These projectors have bright lights that can project th...
Omnis are best used for lighting up dark corners especially you’re your scene is about ambience and somewhat cozy. Unlike spotlights, Omni lights light up your scene in all corners. They don’t have c...
The first type of light I want you to learn is spotlight. This type of light is commonly used in night scenes. In the famous cartoon series The Batman, spotlights are found almost everywhere. There a...
PART IV - CAMERA AND LIGHTING Your 3D animations won’t be complete until you use camera and lighting. Just like live action movies, it is a very good idea to use cameras to focus on your shots. On so...
Literally, you can add texture to your 3D models by painting using programs such as Photoshop, Flash and CorelDraw. The principle behind this technique is fairly simple. When you have the image refer...
One of the most unusual forms of texturing is bump mapping. Ever notice those bumps on the road? This is exactly how bump mapping tries to achieve. But in this case it tricks the eyes showing false b...
Transparent maps are used in ghost objects and glass objects as well. Two of the most common texturing techniques are the use of self-illumination and falloff. Self-illumination makes the outer rim o...
There are other modeling techniques which simply deform primitive shapes. They maybe common but you can model almost anything using Bend, Twist, and Taper modifiers. Let me show you how to use them. ...
There’s one thing I would like you learn how to model and that is lofting. It’s more complex than the previous modeling techniques you learned so far. In lofting 3D objects you need 2 things. One is ...
EXTRUDE Another technique that requires drawing is extrude. Unlike lathe surface, extrude requires you to draw the entire shape of the object. However, the result will not be a rounded shape object r...
We have come to the part which you have to model your objects starting from lines and curves. The following techniques require you to draw the shapes of the object you want to model and apply the spe...
This part of the blog deals with modeling your 3D objects, from using standard geometric primitives to the more complex organic modeling. Modeling your 3D objects is usually the first step in creatin...
In this part of Max’s user interface we focus our attention to the lower portion of the application. Most of the buttons found in this area are used in the animation of your models. The Viewport Navi...
Let me show you the Command Panel. It has several tabs. But we’ll just use the Create, Modify, Hierarchy, and Display tabs in the entirety of this book. You can also access the different commands in ...
Viewports allow you to see your 3D objects in different view angles. There are four viewports in Max. By default, the Front, Top, Left, and the Perspective viewports are activated when you start the ...
Figure 1-2 The Main ToolbarThe Main Toolbar is located just below the Main Menu. It has several buttons which I will introduce to you in this section.UNDO AND REDO BUTTONSFigure 1-3. The Undo and Red...
3DS Max has a complex user interface. It has five major groups of commands which you need to get used to in order to fully appreciate 3DS Max’ complexity. In this part of the blog, I will introduce y...
Animation is one of the most popular forms of entertainment. It gives us the idea that the images we see are alive and moving. In real sense, animation is just a series of images brought together to ...
You are no longer following . Undo?