The cash will help the popular Minecraft-like sandbox expand its mobile and VR offerings and address concerns about abuse, says its CEO.
The cash will help the popular Minecraft-like sandbox expand its mobile and VR offerings and address concerns about abuse, says its CEO.
You may have heard of virtual gaming worlds Minecraft or Second Life, but Roblox, a smaller entity that dates back to 2006, is determined to give both a run for their money. And on Tuesday the company announced it's raised $92 million to back that vision.